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Old Mar 13, 2006, 06:37 AM // 06:37   #1
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Default w/mo O_o Healer

This is a build that is fun just to play around with and im sure a few of you have tried it before but just incase some of u havn't i though i would post it.I used it in random arenas because it deals no damage so i don't really see it being too usefull in pve.

Build Core:

Infuse health
Heal sig
Endure pain
Defy pain ( sort of optional ) help alot

Other skills that I take:

healing breeze
restore life
bonettis defence
dolyak signet

Attributes:
11 healing
11 strength (+1)
12 tactics (+1+1)

Equipment:
wand of what ever (I choose air because I can)
Healing focus with +30 hp

Tacticians helm
glad chest
glad leggings
glad gloves
knights boots

Tactics rune (1+)
strength rune(1+)
Superoir absorb rune
superoir vigor rune( the more hp the better )


This build can tank enough so that people don't really bother attacking you.
the stratergy is to infuse and keep your health up with heal sig and endure ect.
But the main problem is energy management is not good and i find that i can't
heal other people when it is really needed but otherwise its a load of fun.
You heal poeple for 400+ hp usually all there health.Only use infuse when they are low on hp otherwise its a waste.

If any one can suggest a good system too keep my mana up this build could actually be a bit more of a success but as it is its just really a gimic XD.

Last edited by bleh; Mar 14, 2006 at 07:00 AM // 07:00..
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Old Mar 13, 2006, 07:52 AM // 07:52   #2
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Quote:
Originally Posted by bleh
If any one can suggest a good system too keep my mana up this build could actually be a bit more of a success but as it is its just really a gimic XD.
Yes this is a gimic. Not worth the time or effort really but.....

You can get your energy to 44 if you want to take the +5 energy wand and a +12 energy healing ankh.

Then if you need energy you should just swap defy pain {E} for Peace and Harmony.

Ditch the tactics and put it into Divine then ditch heal sig for signet of devotion.

I hate the fact that I am so bored that I actually gave this thread a reply
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Old Mar 13, 2006, 09:01 AM // 09:01   #3
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Drop defy pain and get Warrior's Endurance.
Try to go for stationary targets such as Rangers, Casters.
Hamstring them to make sure they stay in place.

9 in Healing is sufficient.
Replace Restore Life with Res Signet.
Restore Life takes too long time to activate.
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Old Mar 13, 2006, 09:32 AM // 09:32   #4
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Umm... warrior doesn't have divine? O.o so how can he put points into divine then?


& yeah, warrior should be dmg dealer, not a healer.
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Old Mar 13, 2006, 09:39 AM // 09:39   #5
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Quote:
Originally Posted by MetalHawk
Umm... warrior doesn't have divine? O.o so how can he put points into divine then?


& yeah, warrior should be dmg dealer, not a healer.

^^agree...was just humoring him....sorry about the devine wasn't really thinking.
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Old Mar 13, 2006, 06:54 PM // 18:54   #6
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Quote:
Originally Posted by MetalHawk
Umm... warrior doesn't have divine? O.o so how can he put points into divine then?


& yeah, warrior should be dmg dealer, not a healer.
This is exactly why hardly any inivative builds have come out in quite a while because every one thinks monk is heal or smite, warr is melee nothing else, mesmer is only shutdown/endenail durrr O_0 ,ranger only bow oh noes u can't make a ranger nuker thats dumb ect ect.
warr can be many things its just a matter of adapting the skills.
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Old Mar 13, 2006, 06:58 PM // 18:58   #7
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Quote:
Originally Posted by Tuoba Hturt Eht
Drop defy pain and get Warrior's Endurance.
Try to go for stationary targets such as Rangers, Casters.
Hamstring them to make sure they stay in place.

9 in Healing is sufficient.
Replace Restore Life with Res Signet.
Restore Life takes too long time to activate.
First of all thanks for actually making a sensible reply.

I have thought of using warrior's endurance but i would probably get rid of dolyak and stick on either a stance or watch yourself.
Mind you the cripple can help out the team in the long run so im going to play around a bit.
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Old Mar 13, 2006, 07:08 PM // 19:08   #8
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Quote:
Originally Posted by Me NoFat

I hate the fact that I am so bored that I actually gave this thread a reply
I hear ya. CoP might work in this w/mo healer build for self purging, but that's it. A warrior healer is a mesmer's wet dream, espcially an infuser. That build might get some kicks in randoms, but I wouldn't suggest it anywhere else.
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Old Mar 13, 2006, 08:06 PM // 20:06   #9
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Quote:
Originally Posted by Byron
I hear ya. CoP might work in this w/mo healer build for self purging, but that's it. A warrior healer is a mesmer's wet dream, espcially an infuser. That build might get some kicks in randoms, but I wouldn't suggest it anywhere else.
Ug Ive said that it is for random arenas and until you try it you should keep your trap shut and have your fantasys about mesmers wet dreams in private.

Last edited by bleh; Mar 14, 2006 at 07:02 AM // 07:02..
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Old Mar 13, 2006, 08:19 PM // 20:19   #10
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Quote:
Originally Posted by bleh
Ug Ive said that it is for random arenas and until you try it u shouldyou should keep your trap shut and have your fantasys about mesmers wet dreams in private.
thats nice. you put a garbage build out here for all to see and comment on. someone tells you a mesmer will ruin it and you tell him to keep his trap shut.....



only noobs would try this build. because they just don't know any better.
it's foolishness.
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Old Mar 14, 2006, 06:22 AM // 06:22   #11
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NO, im telling him to keep his mouth shut because he has not added anything to my post much like you:
saying "only noobs would try this".

The reason i post builds is to have constructive critsism not some idoit like you or the others tell me it won't work when they havn't tried it and i myself have had good success with it.

I gather you are one of those people who looks at every build as if it where ment to be the best build there is and if it isn't flame it.

This build may not work well against a mesmer but wow how often do spellcaster shutdowns in RA go for the warr.

You can NOT make a build that can heal well tank rangers tank knockdown shrug off mesmers ect.... So just because this is a build that doesnt do all of them does not mean its crap i suggest you THINK before you post.
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Old Mar 14, 2006, 07:04 AM // 07:04   #12
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Any one want to make a sensible comment??

maybe i should of posted this somewhere else it seams not many people in the warrior forum think or try before they post.

>_> huddle in close C+space and all that bah *rant.........
... ...
....*rant
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Old Mar 14, 2006, 11:54 AM // 11:54   #13
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Quote:
Originally Posted by bleh
The reason i post builds is to have constructive critsism not some idoit like you or the others tell me it won't work when they havn't tried it and i myself have had good success with it.
Here is your constructive criticism (which you need to look up in a dictionary)

The build is garbage. The reason it owns in RA is because you are playing there with people that cannot get into TA or HA due to a poor rank.

note...not all but most RA players.

So yes your uber W with 2 energy regen can tank like made and heal like satan but it will get pwned a million times over in TA or HA.

It is trash because you have turned the best damage dealing class into a support class. Might I add that your support W cannot do as good of a job as the true support class Monk or Ele/Mo.

Now take your build to another forum...hmmm...The PvP forums...and watch it get trashed more.
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Old Mar 14, 2006, 06:50 PM // 18:50   #14
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Quote:
Originally Posted by Me NoFat
Here is your constructive criticism (which you need to look up in a dictionary)

The build is garbage. The reason it owns in RA is because you are playing there with people that cannot get into TA or HA due to a poor rank.

note...not all but most RA players.

So yes your uber W with 2 energy regen can tank like made and heal like satan but it will get pwned a million times over in TA or HA.

It is trash because you have turned the best damage dealing class into a support class. Might I add that your support W cannot do as good of a job as the true support class Monk or Ele/Mo.

Now take your build to another forum...hmmm...The PvP forums...and watch it get trashed more.
*sigh* I never said it was an uber build, i said or atleast implied it was a fun twist on a warrior that actually works maybe not well or all the time but it does.I never said take this to TA i never said take this to HA.
Do you go to the other builds like 55 hp monk and flame them because there build will not work in HA/TA now im sure you don't.
You havn't tried this, it is just bit of fun. You seem think that because it won't always stand up against other people it should not be done. You may be good at this game but you seem to lack alot of creativity and sense of fun.

PS-That critsism is not constructive it was you flaming me because you feel you must prove something to me and every one else.

Last edited by bleh; Mar 14, 2006 at 06:55 PM // 18:55..
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Old Mar 14, 2006, 07:02 PM // 19:02   #15
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Quote:
Originally Posted by bleh
I used it in random arenas because it deals no damage so i don't really see it being too usefull in pve.


Quote:
Originally Posted by bleh
But the main problem is energy management is not good and i find that i can't
heal other people when it is really needed but otherwise its a load of fun.
so......if you don't do damage and you can't really heal consistantly....?


Quote:
Originally Posted by bleh
If any one can suggest a good system too keep my mana up this build could actually be a bit more of a success but as it is its just really a gimic XD.
yes



this is my favorite though

Quote:
Originally Posted by bleh
This build can tank enough so that people don't really bother attacking you.

no one will attack you anyway. except a noob wammo trying to show everyone he's a killer
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Old Mar 14, 2006, 07:28 PM // 19:28   #16
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*takes the flame bait*

bleh, I'd like to point out that your responses to other people's comments on your build are what is turning everyone away from this topic. I'd recommend that you take a breather and re-read Me No Fat's post. It's very acurate.

As to the build itself, it seems to me that you may not understand how it is in PvP. Yeah, in RA, there's a bunch of guys that have no concept of tactics outside of C Space. Thus, your healing Warrior stands a chance, as people won't know what to do with it or won't have the skills needed to counter this. And let me tell you, it's very easy to counter.

What happens when you run into enchant hate? That's very common in TA and HA, almost a requirement. So, you beef up your health, you cast Breeze on someone.... and then what? No one will attack you, not at first. You'll sit there and be ignored until more important targets are taken down, then they will attack you 4 or 8 on you.

The real problem is not that it's not plausable to heal as a War, it's the way you're doing it. A meat shield in PvP doesn't work. Players are much smarter than monsters are. Players are more likely to Drain or Shatter your enchantments. Players will bring along Wild Blow and wait until they see you use a stance before using it. That's the biggest problem here: you expect people to try to force their way through you.

On the note of healing, I see your idea here. Pump up your life to the max, then sac to heal someone. Ok, that's all well and good, but what about you? You stack up Endure and Defy then sac to get a massive heal. Yeah, that works. But then, Endure and Defy wear off. That's gonna be a huge hit to your life. Granted, you could use only one, but I can't immagine you being able to keep one or the other up the whole time. So, that gives you 36 energy and 2 pips regen for a one-shot heal to end all heals, followed by your near death. For perspective, my Mo/R has around 40 energy and 4 pips regen with bad equipment. I can spam tiny little heals just about forever, casting Orison, Word, and Heal Other for quite a while. With your build, you'd need another healer just to keep you alive, and a battery Necro to allow you to heal. And woe upon you if you get energy denial or countered. If I lost one of my heals (and I've lost Orison to Distracting Shot before) I've still got 2 other direct heals to work with. You have Healing Breeze. How many times could you cast Breeze before someone shatters it? Plus, Breeze doesn't actually heal very much at all without Divine Favor.

And that brings me to my biggest problem with this build. Without Divine Favor, you have to rely on pumping up your Healing Prayers and power healing. While you use Defy Pain > Infuse Health, I'm just happily spamming Orison for almost 100 a hit, and alternating with Word for well over 100 a shot if their health is low. I don't have to try very hard at all to get a powerful heal if I'm using Divine.

Ok, I know where you're coming from on this build. You wanted to try something new to get away from the cookie cutter builds that plague every corner of Guild Wars. Trouble is, when you're experimenting, you can get bad results. Or things that work, but are not viable. This build is not viable. But, rather than accept that, you've decided to rant and scream about it and refuse the good sense from others. I can see plain as day that this build works. But, it's like ramming a square peg into a round hole. I'd take a Monk over this any day of the week. I honestly believe that the Bonder War works better. You should seriously scrap this build and try again.

[EDIT] *sigh* well, at least I tried.

Last edited by VGJustice; Mar 15, 2006 at 07:14 AM // 07:14..
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Old Mar 15, 2006, 03:01 AM // 03:01   #17
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OK i will say again under no circumstances did i say this was the best build or it would do well versus a well organised team or to use it in TA or HA howerver just to play around in random arena this build is alot of fun i know this because i have had fun with it.

This build is fun because every one thinks its trash you all say ha healer warr bah. it may not work as well as a monk but hey it works im happy you havn't tried it so i have to take all your comments with a grain of salt.

Oh and btw the stratergy is to use infuse THEN endure pain/defy (usually not both because that leaves u vunerable) becasue u go from 560hp to 280 then to 530 hp or so.. 280 hp is usually enough heal for one person then i make up the lost hp with healsig if it is done the other way around the u loose more hp than you heal for (they hit max and don't go above).

But i refuse to admit that menofat's post was "accurate" i cannot pump attributes into devine.....


Please don't post anything if you are just going to say that this build won't work versus a mesmer or a ranger or any one who catches on to you.
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Old Mar 15, 2006, 09:16 AM // 09:16   #18
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Well, I reakon' this is an interesting build. I mean, every build has its flaws. It's like rock, paper, sissors... And sure, A W/Mo has less mana than all the other monks out there, but lots of the monks I see in RA and TA go down too quickly to heal or spend all their time healing themselves because they're taking too much damage. Also, no matter what class you are for spellcasting; whether it be Ele, Warr or Monk, a shutdown mes is probably going in bite you in the ass and hold on 'til you're dead.

Has anyone actually tried this before flaming it?

I did, and it works ok. You Infuse THEN Defy, Indure, so you're back on full. Besides, you have Heal Sig, and I never really noticed Defy and Indure going off. It wasn't a problem. There's also only 1 enchant spell, so I don't see the problem with anti-enchant builds. Why did you bother arguing that?!?
Breeze isn't the major heal. This is just a minor, trial, still-in-progress build that needs work and can't do flipping everything. Sure, if you wanted to Orison/Devotion/Other your team mates, you WOULD go spellcaster prime. But that isn't the purpose. I think some of you miss the point of what bleh's trying to do...

I also had no problem with shutdown mesmers as when you're a mesmer you don't tend to go: "Oh! They have a Warrior, I bet they're a support Healing Warrior!" Infact, you tend to just stick to the base Eles and Mos first (I don't know if this is just me, but I defintely don't go and E Denial/Generic Shutdown spell the first Warr I come across.)

Anyway, mesmers aren't a threat to you anyway as the last time I checked Heal Sig was a signet and didn't cost any mana so you as a warrior aren't in much trouble if a mesmer DOES deside to shutdown the warrior instead of the other spellcasters because shutdowning a warrior would SO be a better use of time *sarcasm*.

This build is purely for fun and at least someone's trying new builds. Sure, some don't work, but bleh asked for CONSTRUCTIVE CRITISISM (Advice in which you don't just call the build creator a noob and say why their build is bad, but actually consider its good and bad points so you can give feedback to make the build better), in which they only got 1 post while everything else was a flame.

Anyway, my point is TRY THE DAMN BUILD BEFORE YOU SLAG IT OFF!
I know my argument is probably terribly flawed, but then again, a lot of things are. I mean, it's just a game... and this build can be lots of fun if you give it a try.

Okay, long rant over...

I'll be suprised if anyone actually bothers to read the whole thing before they start flaming me too because I'm a noob and are willing to try out builds that aren't uber and that can't tank, avoid shutdown, deal good damage and support at the same time.

Last edited by Nanaki Roren; Mar 15, 2006 at 11:06 AM // 11:06..
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Old Mar 15, 2006, 12:28 PM // 12:28   #19
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Quote:
Originally Posted by Nanaki Roren
Anyway, my point is TRY THE DAMN BUILD BEFORE YOU SLAG IT OFF!
If I told you to go into Arena with no armor and 8 Signets of Capture because it was fun, would you? I don't think so.

This build is terrible, honestly absolute trash. The OP finding it 'fun' to use is no real excuse. Some people find it fun to use Rangers with 3 evade stances, 3 speed buffs and condition/hex removal. I'm fairly sure we all know how much we love that.
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Old Mar 15, 2006, 01:35 PM // 13:35   #20
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I once constructed an 'undercover healer'... it was turd. Here it is anyway:

Warrior/Monk

Strength: 12+4
Healing: 12

Warriors Endurance [e]
Heal Other
Heal Party
Sprint
Infuse Health
Orison of Healing
Restore Life
I Will Avenge You!

Zealous weapon mod

The key behind this build was selecting big costing heals that didnt really need DF bonus to work. Heal Other is the keystone skill, ripping off 151hp. Heal Party was reasonable... most of the time i run that was elmo.. so it was actually a bigger heal than im used to -.-. Restore was usually resurrection signet in arena. Infuse Health is perfect on a wammo, assuming you can concentrate on it, which you shouldnt tbh :/

Sprint and Glads armour makes you buff, and IWAY was always handy... people often died... and you gain energy faster with free heal. The very epitome of the build really.

The only problem was finding a target who wouldnt run away. I naturally went for monks who naturally pissed off the second i came towards them. I suppose going for warrriors is the easier target... they wont take any damage whomever you attack.
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